Day: February 28
Weather: 6 (Clear)
Initiative Order for the week:
- The Principality of Oraving
- Beastman Hordes
- Undead Legions
- Men of Hambley
- Wood Elves of Arbelladon
Troop Movements:
A trumpet blast rings from the walls of Hriving, the defenders declare parley with the commander of the Wolf Riders:
"Now it is known to all the world that the men of Hambley are the most servile creatures ever born. Not the most craven goblin, nay, nor even the most simpering kobold catamite has as his equal in lust for servitude the Hambley man. See how eager they are for chains, how wholly devoid of pride and dignity! Look across the field and see how readily they crouch and lick the claws that so recently brought them humiliation. Verily, they flaunt their bondage! Never was a neck more fit for orcish chains then a neck from Hambley!
"We ye may kill, perhaps, if your fortune in war be far greater than that of your captain whose sword the Overlord has taken. But your slaves we will never be. Nor will you return to the Ironburg with any treasures from this city scorched by the dragon, not even in victory.
"Think ye on this as the bovine folk of Hambley pass your host with polished chains."
The gnoll captain is a ragged and scarred looking thing, froth gathering at the corners of his wide black mouth. He sniggers. "You want us to leave, you'll need to make it worth our while. A bit of treasure for the Lords Below. Maybe some food for the boys. Something magical for me."
"How about one that covers all three? Tasted ye the milquebisquit, secret known only to the master of Hriving's baking guild? Light of weight, pleasing in flavor, and long in keeping, it is the king of travel rations. A patent alchemical ingredient scrubbeth thy fangs to a white so gleaming only the most noble-blooded can clearly discern." To prove this, the Lord castellan looks down from the battlement and smiles broadly. The well-dressed Burgher and Countess of the Walls wince and avert their eyes while the shabby and muddy vigiles on his left don't react at all.
The Gnolls agree to this, and the Gnoll commander is granted a supply of Milquebisquits along with a magical shield, in return for leaving the walls of Hriving.
Meanwhile, the Overlord Atheldard harangues his men on the walls of Oraving:
The overlord addresses his men: "What unsettles you, men of Oraving -- is it the ragged host arrayed before us? The bandit army from every villain people that rangeth the wide earth? Every storehouse of hell emptied of its fiends, every deception, every betrayal and abandonment by our allies. At long last, what has it brought them? To stand before our adamantine gates, staring up at our lofty battlements, as they always have. Once already have they dared to trespass these walls and paid for it. The Fang of Vassuryn at my side will remind you if you have already forgotten. Think ye they have forgotten? Would you trade places with them?
"Smile, men! Be of good cheer! For this is the last night of the war! It has come down to the strong shoulders of men, as it always must. The vaunted Elves took flight at not half so hard the blows that you have weathered. The coward heathens of the north have struck their own chains in terror of it. But what say the Men or Oraving, upon whose strong thews and steady nerves rest the fate of the world? We smile! We laugh! For we trust that matters have come down to the only hands capable of righting them. If in the din of war you come to doubt my boast, then look for my banner flying there amongst you, and know that I do not doubt it.
"In victory or in death, the world will know that every man here did his duty. Victory or death: those are your two escapes. There is no other. If you live, live to conquer! If you die, die such that history never forgets the name Oraving."
The Overlord also sends a pigeon message to Hriving with his final message: "Oraving expects every man to do his duty."
The forces of Hambley, the Beastmen around the walls of Hriving, and the Undead legions of Trazynel, converge upon the city of Oraving, attacking it from three sides, and (in the case of the Undead legions), from the air. The Ironburg is emptied of its garrison, who force march all night to reach the walls of Oraving. A great battle is fought.
Reinforcements:
1 Company of 120 Gnoll Longbowmen, led by a 6 HD Gnoll, are sent to the Ironburg to join the final assault on the forces of Law.
Oraving and Hriving raise 1 company of Militia each.
Battle Resolutions
The Siege of Oraving (028,021)
The First Wave - The Beastmen Hordes
Force 1: The Beastmen Hordes - BR 39 (23.5 without breach)
- 1 company of 60 goblin Wolf Riders (spear, short sword, shield, leather, dire wolf), led by a 5 HD chieftain - BR 6.5 (BR 1.6 without breach)
- 1 company of 31 Slave Cataphracts led by a 5 HD Orc Chieftain - BR 3.84 (BR 0.96 without breach)
- 1 Company of 30 Slave Light Cavalry - BR 1.75 (BR 0.4 without breach)
- 1 Company of 30 Slave Medium Cavalry - BR 2.5 (BR 0.6 without breach)
- 1 Company of 60 Slave Heavy Cavalry - BR 6 (BR 1.5 without breach)
- 1 Company of 60 Ogre Light Infantry (From Ironburg) - BR 4
- 2 Companies of 120 Kobold Light Infantry, led by a 3 HD Kobold Chieftain (From Ironburg) - BR 0.5
- 1 Company of 120 Orc Bowmen (From Ironburg) - BR 1
- 2 Companies of 120 Gnoll Longbowmen each, each led by a 6 HD Gnoll Chieftain (From Ironburg) - BR 13
- 3 companies of 120 Militia/each, each led by a Level 5 Human Fighter - BR 2+3
- Light Infantry - BR 1+1
- 1 Company of 120 Slingers - BR 1+1
- 1 company of 120 slingers led by a 5th level Human Fighter - BR 1+1
- 1 company of 120 Dwarven Heavy Infantry led by a 5th level Human Fighter - BR 3+1
- 11 Spectres - BR 23.5
- 1 Vampire - BR 3.4
- 1 Wight - BR 0.305 (BR 0 until Drawbridge is seized)
- 60 Wolves - BR 0.72
- 49 Giant Bats - BR 4.6
- 120 Massed Vermin - BR 0.5
- 300 Zombies - BR 3 (BR 0 until Drawbridge is seized)
- 4 Wraiths - BR 2.5
- 3 companies of 120 Militia/each, each led by a Level 5 Human Fighter - BR 2+3
- 1 Company of 120 Slingers - BR 1+1
- 1 company of 120 slingers led by a 5th level Human Fighter - BR 1+1
- 1 company of 120 Dwarven Heavy Infantry led by a 5th level Human Fighter - BR 3+1
- 1 Company of 120 Light Infantry A - BR 1
- 1 Company of 120 Bowmen - BR 1.5
- 1 company of 120 Heavy Infantry A (spear, sword, shield, banded), led by a 5th level Human Fighter, - BR 2
- 1 Company of 20 Forest Trolls - BR 7.3
- 1 Company of 60 Lizardman Heavy Infantry - BR 3.75
- 1 Company of 30 Lizardman Chameleon Riders - BR 4 (BR 2 without breach)
- 8 Spectres - BR 17.2
- 1 Vampire - BR 3.4
- 1 Wight - BR 0.305+1
- 60 Wolves - BR 0.72+1
- 49 Giant Bats - BR 4.6
- 300 Zombies - BR 3+1
- 4 Wraiths - BR 2.5
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